<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://www.codeplex.com/rss.xsl"?><rss version="2.0"><channel><title>Name Release Rss Feed</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx</link><description>Name Release Rss Description</description><item><title>Created Release: Release 2.1 for XNA 3.0 Zune Firmware 3.1 (Dec 01, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=20067</link><description>&lt;div&gt;
Updated to 3.1, No more ram problems. &lt;br&gt; &lt;br&gt;This is slower (due to the 240 sprites of dimensions 1x700 drawn for the terrain). Deformable Terrain is now a possibility,&lt;br&gt; &lt;br&gt;It &amp;quot;feels&amp;quot; slower than before, some animations may need to be sped up. &lt;br&gt; &lt;br&gt;Its time for feedback. What do you want? &lt;br&gt; &lt;br&gt;
&lt;/div&gt;</description><author>Pauliver</author><pubDate>Mon, 01 Dec 2008 17:46:44 GMT</pubDate><guid isPermaLink="false">Created Release: Release 2.1 for XNA 3.0 Zune Firmware 3.1 (Dec 01, 2008) 20081201054644P</guid></item><item><title>Released: Release 2.1 for XNA 3.0 Zune Firmware 3.1 (Dec 01, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=20067</link><description>&lt;div&gt;
Updated to 3.1, No more ram problems. &lt;br&gt; &lt;br&gt;This is slower (due to the 240 sprites of dimensions 1x700 drawn for the terrain). Deformable Terrain is now a possibility,&lt;br&gt; &lt;br&gt;It &amp;quot;feels&amp;quot; slower than before, some animations may need to be sped up. &lt;br&gt; &lt;br&gt;Its time for feedback. What do you want? &lt;br&gt; &lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Mon, 01 Dec 2008 17:46:44 GMT</pubDate><guid isPermaLink="false">Released: Release 2.1 for XNA 3.0 Zune Firmware 3.1 (Dec 01, 2008) 20081201054644P</guid></item><item><title>Created Release: Release 2.0 (Nov 13, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=19382</link><description>&lt;div&gt;
The 2.0 Release of Name. &lt;br&gt; &lt;br&gt;Bad News:&lt;br&gt;This release is missing Netcode as I have not yet gotten it completely working under XNA 3.0 final.&lt;br&gt;Still no sounds, or music controls (but they are coming and some of the sounds are done).&lt;br&gt; &lt;br&gt;Good News:&lt;br&gt;This release runs in less memory than previous releases.&lt;br&gt;This release runs faster (upto 2x as fast)!&lt;br&gt;Easier to aim.&lt;br&gt;
&lt;/div&gt;</description><author>Pauliver</author><pubDate>Thu, 13 Nov 2008 16:33:56 GMT</pubDate><guid isPermaLink="false">Created Release: Release 2.0 (Nov 13, 2008) 20081113043356P</guid></item><item><title>Released: Release 2.0 (Nov 13, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=19382</link><description>&lt;div&gt;
The 2.0 Release of Name. &lt;br&gt; &lt;br&gt;Bad News:&lt;br&gt;This release is missing Netcode as I have not yet gotten it completely working under XNA 3.0 final.&lt;br&gt;Still no sounds, or music controls (but they are coming and some of the sounds are done).&lt;br&gt; &lt;br&gt;Good News:&lt;br&gt;This release runs in less memory than previous releases.&lt;br&gt;This release runs faster (upto 2x as fast)!&lt;br&gt;Easier to aim.&lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Thu, 13 Nov 2008 16:33:56 GMT</pubDate><guid isPermaLink="false">Released: Release 2.0 (Nov 13, 2008) 20081113043356P</guid></item><item><title>UPDATED RELEASE: Release 1.2 Polish and Bugfix release (Jun 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=14793</link><description>&lt;div&gt;
Code: Some bug fixes, &lt;br&gt;Restarting the game should work now. &lt;br&gt;Level Selection screen. Previously played level screen (available after you have played 2 games). &lt;br&gt; &lt;br&gt;Art: Images for the new menus. &lt;br&gt; &lt;br&gt;Code for the new weapons is in but COMPLETELY un-tested, also don't have artwork for them so I can't test them. &lt;br&gt;New Weapons are not Selectable in the weapon selection screen yet. &lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Fri, 27 Jun 2008 14:22:34 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Release 1.2 Polish and Bugfix release (Jun 27, 2008) 20080627022234P</guid></item><item><title>RELEASED: Release 1.2 Polish and Bugfix release (Jun 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=14793</link><description>&lt;div&gt;
Code: Some bug fixes, &lt;br&gt;Restarting the game should work now. &lt;br&gt;Level Selection screen. Previously played level screen (available after you have played 2 games). &lt;br&gt; &lt;br&gt;Art: Images for the new menus. &lt;br&gt; &lt;br&gt;Code for the new weapons is in but COMPLETELY un-tested, also don't have artwork for them so I can't test them. &lt;br&gt;New Weapons are not Selectable in the weapon selection screen yet. &lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Fri, 27 Jun 2008 14:22:34 GMT</pubDate><guid isPermaLink="false">RELEASED: Release 1.2 Polish and Bugfix release (Jun 27, 2008) 20080627022234P</guid></item><item><title>UPDATED RELEASE: Polish and Bugfix release (Jun 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=14793</link><description>&lt;div&gt;
Code: Some bug fixes, &lt;br&gt;Restarting the game should work now. &lt;br&gt;Level Selection screen. Previously played level screen (available after you have played 2 games). &lt;br&gt; &lt;br&gt;Art: Images for the new menus. &lt;br&gt; &lt;br&gt;Code for the new weapons is in but COMPLETELY un-tested, also don't have artwork for them so I can't test them. &lt;br&gt;New Weapons are not Selectable in the weapon selection screen yet. &lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Fri, 27 Jun 2008 14:22:06 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Polish and Bugfix release (Jun 27, 2008) 20080627022206P</guid></item><item><title>CREATED RELEASE: Polish and Bugfix release (Jun 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=14793</link><description>&lt;div&gt;
&lt;a href="http://www.codeplex.com/Name/Wiki/View.aspx?title=Code"&gt;Code&lt;/a&gt; Some bug fixes, &lt;br&gt;Restarting the game should work now. &lt;br&gt;Level Selection screen. Previously played level screen (available after you have played 2 games). &lt;br&gt; &lt;br&gt;&lt;a href="http://www.codeplex.com/Name/Wiki/View.aspx?title=Art"&gt;Art&lt;/a&gt; Images for the new menus. &lt;br&gt; &lt;br&gt;Code for the new weapons is in but COMPLETELY un-tested, also don't have artwork for them so I can't test them. &lt;br&gt;New Weapons are not Selectable in the weapon selection screen yet. &lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Fri, 27 Jun 2008 14:20:36 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Polish and Bugfix release (Jun 27, 2008) 20080627022036P</guid></item><item><title>UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=13791</link><description>New Version Available &lt;br /&gt;&lt;br /&gt;It has&amp;#58;&lt;br /&gt; Zune 30 support.&lt;br /&gt; a basic AI &amp;#40;1 player is always AI, so 2 players is now 1 human &amp;#43; 1 ai, 3 is now 2 human &amp;#43; 1 ai, 4 is now 3 human &amp;#43; 1 ai.&amp;#41;.&lt;br /&gt; a way to end your turn &amp;#40;hit back to end your turn if your not shooting&amp;#41;, you now hold back to quit.&lt;br /&gt;&lt;br /&gt;There is a small bug, every once in a while the AI ends up aiming the wrong way and nukes its self. </description><author></author><pubDate>Tue, 27 May 2008 20:48:15 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008) 20080527084815P</guid></item><item><title>UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=13791</link><description>The latest version  available here &amp;#91;http&amp;#58;&amp;#47;&amp;#47;www.codeplex.com&amp;#47;Name&amp;#47;SourceControl&amp;#47;DownloadSourceCode.aspx&amp;#63;changeSetId&amp;#61;19252&amp;#93; &lt;br /&gt;&lt;br /&gt;&amp;#42;&amp;#42;EDIT&amp;#42;&amp;#42; Fixed, Forgot to include a file&lt;br /&gt;&lt;br /&gt;It has&amp;#58;&lt;br /&gt; Zune 30 support.&lt;br /&gt; a basic AI &amp;#40;1 player is always AI, so 2 players is now 1 human &amp;#43; 1 ai, 3 is now 2 human &amp;#43; 1 ai, 4 is now 3 human &amp;#43; 1 ai.&amp;#41;.&lt;br /&gt; a way to end your turn &amp;#40;hit back to end your turn if your not shooting&amp;#41;, you now hold back to quit.&lt;br /&gt;&lt;br /&gt;There is a small bug, every once in a while the AI ends up aiming the wrong way and nukes its self. </description><author></author><pubDate>Tue, 27 May 2008 20:47:43 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008) 20080527084743P</guid></item><item><title>UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=13791</link><description>The latest version  available here &amp;#91;http&amp;#58;&amp;#47;&amp;#47;www.codeplex.com&amp;#47;Name&amp;#47;SourceControl&amp;#47;DownloadSourceCode.aspx&amp;#63;changeSetId&amp;#61;19252&amp;#93; &lt;br /&gt;&lt;br /&gt;&amp;#42;&amp;#42;EDIT&amp;#42;&amp;#42; Fixed, Forgot to include a file&lt;br /&gt;&lt;br /&gt;It has&amp;#58;&lt;br /&gt; Zune 30 support.&lt;br /&gt; a basic AI &amp;#40;1 player is always AI, so 2 players is now 1 human &amp;#43; 1 ai, 3 is now 2 human &amp;#43; 1 ai, 4 is now 3 human &amp;#43; 1 ai.&amp;#41;.&lt;br /&gt; a way to end your turn &amp;#40;hit back to end your turn if your not shooting&amp;#41;, you now hold back to quit.&lt;br /&gt;&lt;br /&gt;There is a small bug, every once in a while the AI ends up aiming the wrong way and nukes its self. </description><author></author><pubDate>Tue, 27 May 2008 19:12:58 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008) 20080527071258P</guid></item><item><title>UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=13791</link><description>The latest version  available here &amp;#91;http&amp;#58;&amp;#47;&amp;#47;www.codeplex.com&amp;#47;Name&amp;#47;SourceControl&amp;#47;DownloadSourceCode.aspx&amp;#63;changeSetId&amp;#61;19251&amp;#93; &lt;br /&gt;&lt;br /&gt;It has&amp;#58;&lt;br /&gt; Zune 30 support.&lt;br /&gt; a basic AI &amp;#40;1 player is always AI, so 2 players is now 1 human &amp;#43; 1 ai, 3 is now 2 human &amp;#43; 1 ai, 4 is now 3 human &amp;#43; 1 ai.&amp;#41;.&lt;br /&gt; a way to end your turn &amp;#40;hit back to end your turn if your not shooting&amp;#41;, you now hold back to quit.&lt;br /&gt;&lt;br /&gt;There is a small bug, every once in a while the AI ends up aiming the wrong way and nukes its self. </description><author></author><pubDate>Tue, 27 May 2008 19:03:04 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008) 20080527070304P</guid></item><item><title>UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=13791</link><description>The latest version  available here &amp;#91;http&amp;#58;&amp;#47;&amp;#47;www.codeplex.com&amp;#47;Name&amp;#47;SourceControl&amp;#47;DownloadSourceCode.aspx&amp;#63;changeSetId&amp;#61;19250&amp;#93; &lt;br /&gt;&lt;br /&gt;It has&amp;#58;&lt;br /&gt; Zune 30 support.&lt;br /&gt; a basic AI &amp;#40;1 player is always AI, so 2 players is now 1 human &amp;#43; 1 ai, 3 is now 2 human &amp;#43; 1 ai, 4 is now 3 human &amp;#43; 1 ai.&amp;#41;.&lt;br /&gt; a way to end your turn &amp;#40;hit back to end your turn if your not shooting&amp;#41;, you now hold back to quit.&lt;br /&gt;&lt;br /&gt;There is a small bug, every once in a while the AI ends up aiming the wrong way and nukes its self. </description><author></author><pubDate>Tue, 27 May 2008 18:58:22 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008) 20080527065822P</guid></item><item><title>UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=13791</link><description>The latest version  available here &amp;#91;url&amp;#58;http&amp;#58;&amp;#47;&amp;#47;www.codeplex.com&amp;#47;Name&amp;#47;SourceControl&amp;#47;DownloadSourceCode.aspx&amp;#63;changeSetId&amp;#61;19242&amp;#93; &lt;br /&gt;&lt;br /&gt;It has&amp;#58;&lt;br /&gt; Zune 30 support.&lt;br /&gt; a basic AI &amp;#40;1 player is always AI, so 2 players is now 1 human &amp;#43; 1 ai, 3 is now 2 human &amp;#43; 1 ai, 4 is now 3 human &amp;#43; 1 ai.&amp;#41;.&lt;br /&gt; a way to end your turn &amp;#40;hit back to end your turn if your not shooting&amp;#41;, you now hold back to quit.&lt;br /&gt;&lt;br /&gt;There is a small bug, every once in a while the AI ends up aiming the wrong way and nukes its self. </description><author></author><pubDate>Tue, 27 May 2008 15:04:02 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008) 20080527030402P</guid></item><item><title>UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=13791</link><description>The latest version  available here &amp;#91;url&amp;#58;http&amp;#58;&amp;#47;&amp;#47;www.codeplex.com&amp;#47;Name&amp;#47;SourceControl&amp;#47;DownloadSourceCode.aspx&amp;#63;changeSetId&amp;#61;19242&amp;#93; &lt;br /&gt;&lt;br /&gt;It has&amp;#58;&lt;br /&gt; Zune 30 support.&lt;br /&gt; a basic AI &amp;#40;1 player is always AI, so 2 players is now 1 human &amp;#43; 1 ai, 3 is now 2 human &amp;#43; 1 ai, 4 is now 3 human &amp;#43; 1 ai.&amp;#41;.&lt;br /&gt; a way to end your turn &amp;#40;hit back to end your turn if your not shooting&amp;#41;, you now hold back to quit.&lt;br /&gt;&lt;br /&gt;There is a small bug, every once in a while the AI ends up aiming the wrong way and nukes its self. </description><author></author><pubDate>Tue, 27 May 2008 15:02:52 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Release 1.1 for ALL Zunes with Basic AI (May 27, 2008) 20080527030252P</guid></item><item><title>CREATED RELEASE: Release 1.0b for XNA 3.0 CTP (May 21, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=13639</link><description>This time with a zip file to be less confusing.&lt;br /&gt;&lt;br /&gt;This is the sourcecode &amp;#40; C&amp;#35; &amp;#41;, you&amp;#39;ll need visual studio 2008 and the XNA 3.0 CTP</description><author></author><pubDate>Thu, 22 May 2008 03:02:02 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Release 1.0b for XNA 3.0 CTP (May 21, 2008) 20080522030202A</guid></item><item><title>CREATED RELEASE: Name 1.0 For XNA 3.0 CTP (May 21, 2008)</title><link>http://www.codeplex.com/Name/Release/ProjectReleases.aspx?ReleaseId=13636</link><description>Since for the CTP you have to build it yourself to deploy to the Zune and I can&amp;#39;t just pass around an executable there is no point in Adding files to this. &lt;br /&gt;&lt;br /&gt;Grab the source and Enjoy&amp;#33;</description><author></author><pubDate>Wed, 21 May 2008 22:25:01 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Name 1.0 For XNA 3.0 CTP (May 21, 2008) 20080521102501P</guid></item></channel></rss>